Monday, January 7, 2013

Google Gives Up China Censorship Fight - Business Insider

Google has quietly removed a feature that warned Chinese citizens when they were searching for terms banned by the Chinese government, reports Chinese censorship watchdog site, Greatfire.org.

For instance, when people tried to search for the term "freedom" from mainland China, they would get a pop-warning from Google that said, "We've observed that searching for [freedom] in mainland China may break your connection to Google for a short while. This interruption is outside of Google's control," and it would give the person the option to change the search term or search anyway.

At some point in the first week of December, the warning stopped being displayed and the help article that explained how to use the feature was removed. This after months of games over it, where the Chinese government found ways to disable it and Google found ways to bring the warning back.

Google and the Chinese government have been battling it out over the censorship issue for years, since Google began offering its search service in the country in 2006. The government would disconnect users from the Internet when they attempted to view politically sensitive material and Google would counter with workarounds. This warning was Google's latest attempt, added in May.

But now it looks like Google has conceded defeat, writes Josh Halliday at the Guardian. Halliday quotes a source in China that said Google concluded it was "counterproductive" to continue the fight.

Source: http://www.businessinsider.com/google-gives-up-china-censorship-fight-2013-1

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First fossil bird with teeth specialized for tough diet

Jan. 7, 2013 ? Beak shape variation in Darwin's finches is a classic example of evolutionary adaptation, with beaks that vary widely in proportions and shape, reflecting a diversity of ecologies. While living birds have a beak to manipulate their food, their fossil bird ancestors had teeth. Now a new fossil discovery shows some fossil birds evolved teeth adapted for specialized diets.

A study of the teeth of a new species of early bird, Sulcavis geeorum, published in the latest issue of the Journal of Vertebrate Paleontology, suggests this fossil bird had a durophagous diet, meaning the bird's teeth were capable of eating prey with hard exoskeletons like insects or crabs. The researchers believe the teeth of the new specimen greatly increase the known diversity of tooth shape in early birds, and hints at previously unrecognized ecological diversity.

Sulcavis geeorum is an enantiornithine bird from the Early Cretaceous (121-125 million years ago) of Liaoning Province, China. Enantiornithine birds are an early group of birds, and the most numerous birds from the Mesozoic (the time of the dinosaurs). Sulcavis is the first discovery of a bird with ornamented tooth enamel. The dinosaurs -- from which birds evolved -- are mostly characterized by carnivorous teeth with special features for eating meat. The enantiornithines are unique among birds in showing minimal tooth reduction and a diversity of dental patterns. This new enantiornithine has robust teeth with grooves on the inside surface, which likely strengthened the teeth against harder food items.

No previous bird species have preserved ridges, striations, serrated edges, or any other form of dental ornamentation. "While other birds were losing their teeth, enantiornithines were evolving new morphologies and dental specializations. We still don't understand why enantiornithines were so successful in the Cretaceous but then died out -- maybe differences in diet played a part." says Jingmai O'Connor, lead author of the new study.

"This study highlights again how uneven the diversity of birds was during the Cretaceous. There are many more enantiornithines than any other group of early birds, each one with its own anatomical specialization." offers study co-author Luis Chiappe, from Natural History Museum of Los Angeles County.

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The above story is reprinted from materials provided by Society of Vertebrate Paleontology.

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Journal Reference:

  1. O'Connor, J.K., Y. Zhang, L. M. Chiappe, Q. Meng, L. Quanguo, and L. Di. A new enantiornithine from the Yixian formation with the first recognized avian enamel specialization. Journal of Vertebrate Paleontology, 2013; 33 (1): 1-12

Note: If no author is given, the source is cited instead.

Disclaimer: Views expressed in this article do not necessarily reflect those of ScienceDaily or its staff.

Source: http://feeds.sciencedaily.com/~r/sciencedaily/top_news/top_environment/~3/-eFWkfYHZGM/130107082602.htm

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Competitive Gaming is Coming of Age as the Esports Scene Takes Off

Ask a person what they associate Las Vegas with and you?ll be given quite the list. However, not generally included among the gambling, drinking, smoking, lounging, partying, and sliding hangovers is a new category of Vegas entertainment: video games.

And no, we don?t mean video poker. That?s different.

Recently TNW headed to The Strip to attend IGN?s IPL 5 tournament in person. The?tournament?itself was in fact several competitions, with titles Starcraft 2, League of Legends, and the nascent ShootMania each occupying a ballroom of their own to host a multi-day showdown between the world?s top players.

Let?s retreat for a moment: why would there be a video game tournament inside of the Cosmopolitan? As it turns out, for all the normal Vegas reasons: money, competition, sport, betting, and masses of people carrying cash.

 Competitive gaming is coming of age as the esports scene takes off

TNW has written sporadically on esports, the competitive gaming scene. While still mostly unknown to those not in certain demographics, esports itself is now more than a cottage industry. Once more a hope and a vision than a reality, esports has come into its own on the?international?and domestic scenes.

As audiences have grown, teams have matured, and more competition-friendly titles have been released, the money has followed. The Starcraft 2 and League of Legends events at IPL 5 ? the fifth incarnation of IGN?s live esports ProLeague series ? sported $100,000 prize pools. The event itself sold out, bringing a self-reported 10,000 live attendees to the venue in the Cosmopolitan.

For several days, among the usual Vegas mobs were a?surprisingly?large contingent of younger folks, many seemingly too young to gamble at all, stomping around the city as if it had been built for them. The gamers had arrived.

Scale

That 10,000 individuals turned out for IPL 5 is impressive, given that esports is itself a comparatively young industry. IGN doubled the price of tickets for IPL 5, compared to IPL 4, and still sold out of passes. IGN, however, doesn?t intend to raise prices as drastically in the future; it wishes to keep the event series accessible.

Still, 10,000 is a number that college football stadiums fly past, NASCAR scoffs at, and other sports generally crush. If esports events could only manage 10,000 spectators, the entire idea would collapse.

But, just as football games are broadcasted onto your television, so too are esports events livestreamed to your computer. At IPL 5, a peak of?454,000 concurrent viewers tuned into the various streams of the event, across several platforms. All told, over the three-day event some 20 million hours of video content was consumed.

IPL 4, the event?preceding?the most recent, sorted?346,000 concurrent viewers who consumed a small in comparison 6 million hours of content. IGN?s IPL events are besting their previous incarnations sequentially.

 Competitive gaming is coming of age as the esports scene takes off

That?s to be expected, frankly, as IGN has reported that its IGN ProLeague series has doubled in traffic every six months since its birth in 2011.

Here?s the final figure that matters: 6 million unique individuals tuned into IPL 5 during its run.

Expense

Putting on an event on the scale of an IPL isn?t cheap. IGN put in ?well more? than $1 million, according to its founder David Ting. IGN lost money on the event, all told, Ting informed TNW, but the company has made a five-year bet that it is only one year in. It expects in five years that its esports efforts, the larger IPL series, to make money.

That?s a long runway, but one that is feasible. IGN is a division of News Corp, giving it the financial backing that it could need.

There is a simple fact that undergirds esports as a potentially profitable, potentially?massively?profitable business: demographics.?Competitive?gaming has oodles of young males in the 18-34 age bracket, a key market segment for advertisers and brands.

 Competitive gaming is coming of age as the esports scene takes off

IGN?s mixture of live and online events are hardly alone in seeking to capture the attention of gamers. Major League Gaming (MLG), which TNW has covered extensively, operates in the same space. In fact, IGN is something of a new competitor to the older MLG.

Both MLG and IGN host tournaments in person and virtually, all of which are streamed through services such as Twitch.tv and their own?proprietary?technology.

For IGN, its IPL events see about one third of their streaming loads through their own technology, and two thirds through third-party services like Twitch, which cater to the gaming market.

What is next?

Here in the United States, MLG and the IGN IPL ProLeague have proven that there is a large, monetizable market for competitive gaming. Also, the two have demonstrated that it isn?t a passing fad, as each has held numerous events to large draw. And as the industry has grown in the past two years, stability has been established as fact; gaming isn?t becoming any less popular, and titles that lend themselves well to the competitive scene are at the top of the charts.

For IGN, the IPL has two key avenues of growth to tap in 2013: multi-language?broadcasting, and fighting games. IGN is working to have its content cast ? think sportscasters, but for games instead of basketball ? in different?languages?around the world, greatly increasing its reach. The Chinese market, for example, is something that IGN is targeting.

Fighting games are coming to IGN?s circuit as well. While fighting games have their own audience, and events, they never posted large numbers for MLG. IGN is betting that it can?derive?more out of them.

The games

Esports grew greatly following the?release?of Starcraft 2. TNW tends to view the explosion of competitive gaming outside of Korea ? long the bastion of corporate sponsored esports ? that Starcraft 2 brought as the first era of international esports. It drove online and offline audiences. It helped birth and grow livestreaming as a broadcast option, and laid the groundwork for more tournamnet activity as the number of folks tuning in was simply larger.

League of Legends followed, quickly becoming the most popular video game in the world. It has become a more popular spectator title than Starcraft 2. This is akin to the second era of international esports, as League has built on certain foundational elements that Starcraft 2 helped put into place, driving gaming to new heights.

However, Starcraft 2 is due to receive its very first expansion, of a planned two, which could reignite its userbase, and perhaps help its audiences find growth. Starcraft 2 has been a consistent performer in the last year, but it is now some time since it exploded onto the scene.

TNW spoke with?Mike Morhaime, President and co-founder of Blizzard, the company that created Starcraft 2 and its predecessor, who stated that a number of esports-friendly additions and upgrades are coming to Heart of the Swarm, the upcoming update to the game.

Heart of the Swarm will also contain new units, and a fresh single player campaign. Blizzard anticipates that this will bring a fresh crop of casual players to the Starcraft 2 scene.

TNW specifically asked if there are now too many Starcraft 2 tournaments, a question based on the fact that IGN and MLG are hardly the only players in the space. Korean and European tournaments often land on conflicting dates with North American events, forcing certain players to miss key events, or to suffer from whiplash-esque jetlag as they fly to and fro. Mike?s take was that there aren?t too many, but that more organization is needed to keep things straight.

However, Blizzard itself doesn?t want to assume that role. The company wants to work with both its partners and the larger community, but doesn?t want to ?run the scene.? This approach is in direct contrast with Riot Games, creator of League of Legends, which takes a more direct role in its game?s management.

This is not to say that Blizzard is making a mistake. The company has a storied history of creating hit games, such as the Warcraft and World of Warcraft titles, not to mention the entire Starcraft franchise.

Viability

Certainly, esports has proven that it can deliver a large audience, both in person and virtually. At the same time, the economics of professional teams have been mostly sorted out. What has not yet, at least in North America, been completely solved is the financial viability of large events.

It?s not cheap to host 10,000 people inside of Vegas? hottest hotel. And spending six figures on cash prizes isn?t always easy to recoup.

For esports to reach something like its full height, advertising rates need to grow, and fill rates need to strengthen. CBSi is working on the issue for MLG, Twitch.tv and the North American Starleague, but much work remains to be done.

In 2013, if advertising across livestreamed content could be improved, that alone could provide the lifeblood to take esports from something that could exist at a medium size for some time, to a much higher plane.

IGN has a five-year plan. MLG has fresh cash from investors. The North American Star League is on for at least two more seasons.

The games, players, fans, and tournaments are in place for esports to become a multiple of its current size. 2013 will perhaps be the year we find out if competitive gaming can muster and execute to its full potential.

I?ll be watching.

Disclosure: IGN flew me out for the event, and paid for my lodging for the event?s duration. TNW covered all other expenses, naturally.

Image Credits: Miguel Villagran/Getty Images, IGNProLeague

Source: http://thenextweb.com/media/2013/01/06/esports/

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Sunday, January 6, 2013

Ahmedabad-a Unique Blend Of Contemporary And Rustic Charm

Ahmedabad, Gujarat"s largest city is an exciting business centre and a major hub for education, IT and scientific industries. The city offers diverse moods and varied colors- the hustle-bustle of C.G. Road and the peaceful retreat of Sabarmati Ashram all lend a multihued charm to this city.

Ahmedabad prides itself on its rich culture and tradition. Popular festivals and celebration like Uttarayan "" the kite-flying day and the nights of Navratri with its Garba dance are the main Ahmedabad tourist attractions.

Ahmedabad Travel Guide

Reaching Ahmedabad is absolutely convenient as this city is accessible from all the major cities in India. It has an excellent network of roads that are safe to travel by night also. The Ahmedabad railway station connects to all corner of the country. Ahmedabad has domestic as well as International flights coming to its airport.
Travelling within the city is equally convenient as this city offers a range of travel options from taxi service to bus and auto rickshaw service that are safe as well as reasonable.

Weather in Ahmedabad
Ahmedabad has a little hot and dry climate except during monsoons. The ideal time to visit this city is from October to March.
Winters offer a cool windy climate- pleasant for tourist activities. Summers are extremely hot- not suitable for sightseeing. During monsoons the city receives medium to heavy showers.
October to March is pleasant- perfect for sightseeing and participating in festive celebrations.

Ahmedabad tourist attractions
The Sabarmati ashram, Hathee Singh Jain Temple, Sidi Saiyed"s Mosque, Akshardham Temple, Jama Masjid, Swaminarayan Temple, ISCON temple and the Science City are the major Ahmedabad tourist attractions.

Tourists should not leave Ahmedabad without a tour to the Calico Museum of Textiles. Highlights of the museum include a range of exquisite items made for the Portuguese and the British, lovely pieces from royal households and robes of Shah Jahan.
Other galleries in the museum are dedicated to intricate embroideries, tribal crafts and bandhani tie-and-dye textiles. This museum boasts of some of the finest collection of Indian handicraft textiles and fabrics that span more than five centuries.

Other places of tourist interest are:
Adalaj, 19 kilometers off Ahmedabad that has a beautiful Step Well.
Sarkhej, located 8 kilometers from Ahmedabad has some of the finest architectural complexes.
Patan situated by the Sarawati River is a town established by the Solanki dynasty. Patan has some captivating monuments and amazing temples that offer a visual treat to visitors. This place is also famous for its Patola saris.

Accommodation in Ahmedabad
Budget Accommodation in Ahmedabad includes Hotel Airport Residency, Hotel Kamran Palace and Hotel Formule 1. These economy hotels offer affordable and comfortable accommodation with all requisite services to ensure a memorable stay. Whether it is luxurious five star hotels or cheap accommodation, all the hotels in the city of Ahmedabad follow the needed quality standards to exceed the guest expectations.

About the Author:
Praveen is a prominent and amateur writer, primarily focusing on providing Ahmedabad travel guide and lots more.

Source: http://www.articlesnatch.com/Article/Ahmedabad-a-Unique-Blend-Of-Contemporary-And-Rustic-Charm/4365178

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County Sheriff: Inmates using newspaper?s gun permit map to intimidate guards (Michellemalkin)

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Races

Image

Human: Good at everything, masters of nothing unless they put their mind to it. They are the middle child of all races, being a race that is not old but no longer young. Perfect for adaptable or all-arounder characters

Ability: They can have any job

Possible Jobs: All

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High Elf: Noble and oldest Elf race, they are often magic users or archers, but also excel in the more nimble of swordsman classes. They are noble and civilized, perfect for honorable or stuck-up characters, or even any type of magic user.

Ability: +2 Intelligence, + 1 Dexterity

Possible Jobs: Mage, Sorcerer, Wizard, Cleric, Archer, Hunter, Fencer, Blade Mage, Ranger, Scholar, Bow mage, Zealot, Avatar, Necromancer, Negotiator, Orator, Mediator, Hypnotist.

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Wood Elf: Younger race of elf than High Elves, they prefer the woods, and are less attuned to magic, and more physically attuned. Great for a clever or quick character

Ability: +2 Dexterity +1 Agility

Possible Jobs: Fencer, Archer, Ranger, Hunter, Godbow, Assassin, Theif, Robber, Scholar, Knight, Soldier, Paladin, Rogue, Scout, Mage, Warrior, Brawler

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Tief: Ancient race now cursed for their crimes, they look much like demons. Characters who are more attuned to evil, have a natural pull to evil to overcome, or are stealthy fit god into this race

Ability: Shadowalk (can teleport when not in battle once per day), +2 Dexterity

Possible Jobs: Mage, Sorcerer, Scholar, Cleric, Paladin, Warrior, Archer, Hunter, Thief, Robber, Rogue, Necromancer, Avatar, Blade Mage, Wizard, Fencer, Warlord, Brawler

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Drakon: Dragon decendant race with their power of Breath, with tough skin. Most are brutish, but charming, rarely are they interested in magic, but many have ancient dragon knowledge and live for a few centuries. Great for strong, powerful, suave, charismatic, or long-living characters

Abilities: Dragon Breath (Choose Ice or fire for life, and use the power of a dragon's breath once per day, +2 Charisma, +1 Strength, -1 Agility

Possible Jobs: Paladin, Mage, Warrior, Berserker, Soldier, Knight, Negotiator, Orator, Mediator, Charmspeaker, Seer, Warlord, Brawler

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Dwarf: Hardy people small in stature but high in honor and strength, they aren't the brightest, but can cleave the head off of most monsters, and are considered good luck by some. Good for hardy, lovable, short characters.

Abilities: +2 Strength, +1 Luck, chance of weapon breaking lowered by 25%

Possible Jobs: Besrker, Warrior, Soldier, Paladin, Knight, Guardian, Warlord, Cleric, Brawler

Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/4L1oBa-Miy8/viewtopic.php

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Places

Consequence

A final refuge for the human race where even your greatest strength comes with a price.

Owner:

Game Masters:

This topic is an Out Of Character part of the roleplay, ?Consequence?. Anything posted here will also show up there.

Topic Tags:

Forum for completely Out of Character (OOC) discussion, based around whatever is happening In Character (IC). Discuss plans, storylines, and events; Recruit for your roleplaying game, or find a GM for your playergroup.

Places: Consequence

The Surface- Where the majority of the RP will take place. It is divided up into 5 main districts, 4 of them playable to the characters. Each district is technically in ruins, save for the military district, but people have scraped together various forms of living within the shattered buildings.



Military District:
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The base of operations for the military and its seat of power in the city. It is walled off itself and guard lie at every entrance. Ordinary citizens are denied this part of the city. No person outside of the military itself would be stupid enough to set foot here.


The slums/Shacktown:
Image

Comprised of lopsided shacks and makeshift buildings, the slums were raised just outside the Military District under the watchful eye of its soldiers. Most people living here believe the closer you are to the walls of the Military district, the further you are from the other horrors of the city. The military has a more firm grip of the citizens in this area than the others. Dubbed ?Shacktown? by its? residents.



Core District:
Image
Lying almost directly in the center of the city, this is the site of the most action within the city. People with Various Shops and trades are located in more abundance here than any other part of the city. People from all over the city will pass through here quite frequently. It is the city?s main source of information and trade. The Gun NPC is located here as well as bars and almost anything else worthwhile in the city.


Gang Territory:
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As the name suggests, the entire district is nearly overrun with gang activity. The military keeps a close eye turned this way and will intervene anytime the gangs begin to branch out. Fighting is almost always evident in the buildings and streets throughout this district.


Hollow Pointe:
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The furthest and quite possibly the least traversed part of the entire city. Virtually a ghost town, sinkholes and time have ravaged this part of the city. Cutthroats, deranged citizens, and horrors from the Undercity are the inhabitants of this district. Even the Military doesn?t risk spending any amount of time in this part of the city.


The Undercity
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The entrance to this portion of the city is located within Hollow Pointe. Made up of the sewers and old tunnels that run beneath the city itself. The depths of this area are, without a doubt, the most dangerous part of the entire city. ?Things? live down here that have been transformed and warped from dumping and evolution over the years. Light is as much a danger down here as it is a blessing. When in the Undercity, remember one thing: you are never alone.

Consequence- "A More Unique Survival RP"
-"So long as the new moon returns in heaven, a bent, beautiful bow, so long will the fascination of Archery keep hold of the hearts of men." --Thompson
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